![]() ► Amass a fully battle-ready army by combining your troops, tanks, artillery guns and air support for your own style of modern warfare.Ħ. Each discovery powers up your battle game plan, be it more powerful tanks, stronger defense, an accelerated economy, or your own custom mix.ĥ. ► Play with thousands of RTS players from around the world that can become members of your alliance, or the next target of your guns.Ĥ. ![]() Then stockpile troops, tanks, helicopters, and other weapons of modern warfare and march your army across a real-world map unlike any other multiplayer military game you’ve seen.ģ. Form an alliance with other players to expand your battle capabilities, and launch a global assault using intricate, real-time strategy to command and conquer.Ģ. ![]() Rest of them will be random, but if a small amount of planets is generated, it will be most likely a moon or a gas giant.1. Prime planet will always be Earth-type, and a secondary planet will also be of such type. The player's starting areas are always systems that contain asteroid fields, as well as two types of nebula. In Skirmish and multiplayer modes, systems can be randomly generated, by certain criteria the host has set. If a faction controls a certain system, it can also control the wormholes that connect it to neighboring systems, by building a structure known as the Jump Gate, which allows to establish supply lines with neighboring systems, as well as to block any unwanted intruder from crossing the wormhole into one's territory. Some systems also have energy ribbons or clouds, black holes, or shipwreck fields. ![]() It is connected by at least one wormhole, and always consists of various amounts of planets, asteroid fields and nebula fields. Map of known systems during the Frontier Wars, circa 2200 AD of Terran Calendar A System is an area that is part of a certain Sector, or a point on the map of the countless systems in the vastness of cosmic space. ![]()
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